Smaller objects may not cover the player's entire body and some may not stop bullets. However the shape, size and composition of the object will change its effectiveness at protecting the player. While in cover players can peek out to take more accurate shots or fire blindly. The game's first person cover system allows players to hide behind all objects in the world to avoid gunfire. When reloading a weapon, the character will check the weight of the new magazine and determine if it's heavy (full or close to full) or light (empty or close to empty). The game also takes away with elements of a traditional HUD like an ammo counter, forcing players to remember, or manually check, the approximate amount of rounds are left in the gun's magazine. Guns behave realistically, with bullet drop and spin taken into account. Red Orchestra 2 is a realistic first person shooter. The game contains many new features including a new first person cover system combined with blind firing, first person collision detection as well as an entire new system of statistics tracking and enabling player development. The developers have stated that the game is a PC exclusive and have no plans to bring it to the consoles. The game was released on 13 September 2011. The title focuses heavily on the Battle of Stalingrad. It is a sequel to Red Orchestra: Ostfront 41-45. Red Orchestra 2: Heroes of Stalingrad is a WWII themed first-person shooter video game developed and published by Tripwire Interactive. | Genre: FPS | Platform: PC | Size: 6.88 GB | Release Date: 14-09-2011 Publisher: Tripwire Interactive | Developer: Tripwire Interact.
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